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  1. modo 601: Basic recoil setup

    Just a quick review of how to setup dynamics in modo 601.

    WATCH VIDEO  MORE INFO

  2. Shader Tree Essentials Intro

    If you need to become familiar with basic Shader Tree functionality view this video on Luxology TV before
    embarking on the Shader Tree Essentials Training Series.

    WATCH VIDEO  MORE INFO

  3. Recontour your texture with Drivers!

    James Darknell shows us the joys of drivers. Leverage this underused layer to radically modify and image or procedural texture in the Shader Tree.

    WATCH VIDEO  MORE INFO

  4. City Block

    This video covers the use of a replicator item and a group of meshes to quickly create a low-res random cityscape via replicas.

    WATCH VIDEO  MORE INFO

  5. Growing Grass

    Growing grass in 401. This video demonstrates how to paint and use image sequence to drive surface particle size for creating the effect of growing grass.

    WATCH VIDEO  MORE INFO

  6. Animating a basic page peel

    Use the vertex weight map deformer to create a quick and dirty multi-page peel effect. The tools used in this video include weight map tool, falloffs, weight map deformer, Pivot editing and the Track View.

    WATCH VIDEO  MORE INFO

  7. UV Sculpting

    Sculpting UV's? Absolutely. You can pre-process a mesh with any modeling tools before you lay down UVs. This is an incredible time saver and brings UV editing into the 3rd dimension!

    WATCH VIDEO  MORE INFO

  8. Interview with Rich Hurrey of Pixar

    This interview was conducted for Siggraph 2006. Brad and Rich discuss his career path up to Pixar as well as some in depth discussion of hard surface modeling with subdivision surfaces.

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  9. 302 Preview: Intro to Physical Sky

    modo 302 is a service update, free for all modo 301 users and will be available in Q1 2008. 302 introduces a new physically based daylight sky and sun model. Nifty.

    WATCH VIDEO  MORE INFO

  10. Shader Tree Basics: Understanding Global Shading

    This video might be useful for people who want a better understanding of the Shader Tree.

    WATCH VIDEO  MORE INFO

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