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  1. GettingAround401

    Take a look around the modo 401 layout.

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  2. Baking normal maps and other details in modo Part 1

    In support of GDC I thought we should take a look at using baking in modo to detail a low poly model. How low? One poly low.

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  3. Glass bottle series part 1: Modeling the bottle

    modo community member Roger Harris explores his techniques for modeling, texturing and lighting a glass bottle.

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  4. Luxology MODO 701 Webinar

    The MODO 701 Introduction webinar.

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  5. Anatomy: Sculpting timelapse with modo 301

    This is one of a series of timelapse videos from artist Khalid Al Muharraqi. All videos begin with the same generic human model and sculpts it into a several highly detailed and widely varied characters leveraging the modo 301 sculpting tools. Each timelapse video represents from one and a half to two hours of work.

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  6. Soft surface stitches

    Andy Brown shows us some novel uses for traditional modeling and sculpting tools when creating stitches in soft surfaces.

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  7. Motion graphics with modo replicators

    This video explains how to create a complex motion graphics animation with some basic primitives, an image and replicators.

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  8. HDRI environments with matching back plate

    This video shows how to leverage an HDR 360 pano image with a matching back plate. The results are worth the effort!

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  9. Time lapse car design: Point pusher

    Thirty minutes of pure Andy Brown goodness time lapsed to 7 minutes of concentrate. Sit back and enjoy as Andy models a prototype car as if by magic.

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