1. Infinite White Background Effect

    James Darknell goes through the process of setting up an infinite white background for a product shot type of image. He also demonstrates how to use the 'unpremultiply' option to cut out the items in the scene and render a separate shadow pass.

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  2. Particle Sculpting 2

    Using a background surface to control particle elements.

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  3. Constrain To Background

    In this video you will learn how to use the Curve Instance tool with Constrain to Background to quickly apply rivets and welds directly onto a mesh.

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  4. 02-PushConstrain

    This video is part of the modo 401 integrated help system.

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  5. ItemList-05

    This video is part of the modo 401 integrated help system.

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