Part of the In-Depth series, this video goes over all the settings of the often misunderstood 'Texture Locator' with explanations and examples for each control. Its a lot more powerful than you think.
This is the second part of the occlusion shader in-depth videos, where I cover using the Occlusion shader in a layered fashion to create a grungy, dirty surface. Check out part 1 here-- https://youtu.be/sd-YIyLZ1TY
In this video MODO Training Manager James Darknell demonstrates the Occlusion shader, going over and explaining every setting.
Brian Vowles shows off the changes made to Camera Overlays for MODO 902.
Brian Vowles demonstrates the new Camera Matcher in MODO 902 (part 1 of 2).
Brian Vowles demonstrates the new Camera Matcher in MODO 902 (part 2 of 2).
Brian Vowles demonstrates use of the new Camera Plane Modifier in MODO 902.
Brian Vowles demonstrates workflows using the new Projection Shader and Projection Texture in MODO 902.
Brian Vowles demonstrates the new Projection Ink feature in MODO 902.
Brian Vowles demonstrates working with lens distortion using the new Camera Matcher in MODO 902.
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