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  1. MODO Texture Locator In-Depth

    Part of the In-Depth series, this video goes over all the settings of the often misunderstood 'Texture Locator' with explanations and examples for each control. Its a lot more powerful than you think.

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  2. MODO's Occlusion Shader In-Depth -- Part 2

    This is the second part of the occlusion shader in-depth videos, where I cover using the Occlusion shader in a layered fashion to create a grungy, dirty surface. Check out part 1 here-- https://youtu.be/sd-YIyLZ1TY

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  3. MODO's Occlusion Shader in-Depth Part 1

    In this video MODO Training Manager James Darknell demonstrates the Occlusion shader, going over and explaining every setting.

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  4. MODO 902 - Overlays

    Brian Vowles shows off the changes made to Camera Overlays for MODO 902.

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  5. MODO 902 - Camera Matcher Part 1

    Brian Vowles demonstrates the new Camera Matcher in MODO 902 (part 1 of 2).

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  6. MODO 902 - Camera Matcher Part 2

    Brian Vowles demonstrates the new Camera Matcher in MODO 902 (part 2 of 2).

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  7. MODO 902 - Camera Plane Modifier

    Brian Vowles demonstrates use of the new Camera Plane Modifier in MODO 902.

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  8. MODO 902 - Projection Shaders

    Brian Vowles demonstrates workflows using the new Projection Shader and Projection Texture in MODO 902.

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  9. MODO 902 - Projection Ink

    Brian Vowles demonstrates the new Projection Ink feature in MODO 902.

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  10. MODO 902 - Lens Distortion

    Brian Vowles demonstrates working with lens distortion using the new Camera Matcher in MODO 902.

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