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  1. Create something BETTER: Better multi-resolution Sculpting

    Get more flexibility and control in your sculpting workflows with new layered multi-resolution sculpting and better ways to transfer details from background to foreground meshes. For more information about MODO, please visit: http://www.thefoundry.co.uk/products/modo/latest-version/ Share your MODO creations on social media using #CreateSomething

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  2. 3D Printing in MODO episode 3

    This is the third video demonstrating how to set up MODO for use with a 3D printer and ultimately create some 3D sculpted horns. If you've done any 3D printing using MODO, head over to The Community to show off your results: community.thefoundry.co.uk/ You can download a 30 day MODO trial here: thefoundry.co.uk/products/modo/

    WATCH VIDEO  MORE INFO

  3. 3D Printing in MODO episode 2

    This is the second video demonstrating how to set up MODO for use with a 3D printer and ultimately create some 3D sculpted horns. If you've done any 3D printing using MODO, head over to The Community to show off your results: community.thefoundry.co.uk/ You can download a 30 day MODO trial here: thefoundry.co.uk/products/modo/

    WATCH VIDEO  MORE INFO

  4. Hair Volume Sculpting Intro

    The Foundry's Greg Brown introduces an interesting in-progress workflow to create sculptable hair volumes that can be converted to dense guides in MODO 801 for more detailed and controlled hair styles.

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  5. Sculpting - MODO for Design Ideation

    Sculpting allows you to experiment with design ideas without worrying about the underlying polygonal structure of an object. This allows you to make decisions about a design quickly. Ideas can then be exported for use in other areas of the design pipeline, like rapid prototyping or further development and modeling.

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  6. Sculpt Performance

    601 vs. 701 high-resolution sculpting performance comparison.

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  7. Particle Sculpting

    Using the sculpting tools to modify particle paths.

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  8. Sculpt Mask

    Demonstration of the new Sculpt Mask feature.

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  9. Converting to Multiresolution

    Convert image-based displacement to a multiresolution mesh.

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  10. MODO 701: Particle Sculpting

    Take creative control over your particle simulations with 4D mesh editing in MODO701. Patent pending!

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