Brad Peebler from The Foundry gives a quick overview of HIEROPLAYER for users of MODO or any 3D application.
Part 1 of 3 tutorials from The Foundry's Andy Brown, fusion basics.
Part 2 of 3 tutorials from The Foundry's Andy Brown, fusion bike helmet.
Part 3 of 3 tutorials by The Foundry's Andy Brown, exporting meshes.
James Darknell goes through the process of setting up an infinite white background for a product shot type of image. He also demonstrates how to use the 'unpremultiply' option to cut out the items in the scene and render a separate shadow pass.
On request, James Darknell gives a walk-through of the creation of his Halloween Contest entry - DJ Pumpkin Head. Not a typical step by step tutorial, but an almost half hour long brain dump of the entire process of putting the scene together.
Original scene WIP is here--
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