- Martian Megalopolis, Olympus Mons, Mars
- 11964 posts
Thanks! This is all for my Aoleon The Martian Girl
book intro video (for the iPad version).
I think what I will do is include a tutorial download for people who buy my book and provide a link to the scene files so they can dissect what I did.
In the above image I used sprites that were based on another nebula that I had rendered with normal volumes (as the sprite image) and then I used a camera projection onto the point cloud along with procedural textures to get the overall nebula colors and depth/scattering.
Most galaxies/nebulae in my video are a combination of all 3 volume types (Volume light, Volume Item, and Sprite). I find that in order to get everything from very small dust/mist to dark matter volumes you need to use all the different types combined. For example, Volume lights are best for creating mist/microparticle dust clouds/and fog/haze. While Item Volumes are best for very solid (with little scattering) types of volumes, and sprites are best for rendering camera flythroughs of volumes.
Message edited by Brent LeVasseur on 1/10/2013 - 9:12 AM