- Nanaimo, British Columbia, Canada
- 3968 posts
Quote from Savnac :
This is tripping me out. I wish there were a tutorial on doing something like this from start to finish.
I have a background that I am working on that has this same item but I stop working on it cause I could not figure out how to get the design around the pole to animate it going round and round.
I will provide a simple tute Savnac.
I've a few things to take care of today but will work out the tutorial this evening.
I started with the texture for the stripes - basically a square image with horizontal stripes.
Then I built the tube to apply the texture to. A cylinder with no end caps.
I created a UV map for the tube, then selected an edgeloop running from top to bottom.
In the UV Tools I selected UnWrap and clicked in the UV window to unwrap the map into a rectangle.
I applied the texture and then resized and rotated the UV MAP polys till the stripes were angled AND met up on the seam ON THE MODEL.
Then it was a simple matter to animate the rotation of the cylinder.
I WILL produce a little tute with more detail later on. Maybe that description will get you started though.