I've been working on his little guy off and on for a while and I thought I'd share.
I'm pretty proud of the clay rendered I was about to get from "MODO". I now have a master scene so I can just quickly have nice renders of my high polys.
Also here is a turn around I don't think Gifs. play in the gallery.TurnAround
Baneling from Starcraft
Sculpted in Zbrush, Rendered in Marmoset, Painted in 3DCoat, Low poly retopoed in Topogun
Modo was used for Uvs, Base mesh creation, Some baking, & tweaks.
Based on a concept by Luke Mancini