Okay so i've been trying to figure this out for quite some time now, and to be honest, i'm out of ideas so i decided to post here because i may be doing something wrong...
I know you can get a clean normal map out of modo...but me, i just can't get there, not yet anyway.
Any help appreciated.
This is a test model, simple as that.
Normal Problem 1:
Normal Problem 2:
Now i think my problem here is obvious. Why am i getting those black outlines around my UVs? (and i think this is the reason my normal map looks.....odd and not like its supposed to look)
I've looked around the web, and everything i found is basically the same thing...but i'm sure i'm doing something wrong.
Message edited by Seth Richardson on 3/3/2010 - 8:54 AM