Topic - mightybake?

I guess this is semi related to the extension pack; Are people getting 'bad allocation' errors using mighty bake?

I've got the demo at the moment, and while it works with the simple cubes that I'm testing, any actual assets come up with a 'bad allocation' error.

Problem solved. Switching from fbx worked! It wasn't happy with obj.
I see you already found the thread but for future reference:

There is an extensive Polycount thread here

The developer is pretty awesome and answers questions and adopts feedback at high speed.
You also have access to regular beta builds there.