Photo by The Foundry

Blog

Latest News for The Foundry Community

 1  2  3  4  5   >>
  • (2015-02-13) RMCCAST!

    Let's talk rigging!

    MODCAST

    This one is full of win so let's get right down to it.

    Happy Love Day!

    B

    Posted by BradPeebler at 1:14 PM on February 13, 2015 | Permalink | Discuss
  • Welcome to all NUKE, HIERO and KATANA forum users

    We've just transitioned our NUKE, HIERO and KATANA forum users to our Community site. Here are a few things you might need to know.

    ACCOUNTS

    This Community uses the same account that you use on our main site: http://www.thefoundry.co.uk

    If you posted in the previous Nuke forums or were active within the last year, your account was matched up and/or imported as a Foundry account based on your email address.

    If your Nuke forum account matched an existing Foundry account, you will use the email address & password from your Foundry account.

    If your Nuke forum account did not match an existing Foundry account, a new account was created for you using the email address & password from the old forum.

    If you were not active on the previous forums your account may not have been imported. You can check by attempting to sign in on the main site: http://www.thefoundry.co.uk. If the account doesn't exist, feel free to create a new Foundry account and join us here in the Community.

    FORUMS

    All forums, topics and posts were imported into the Community. You will find them listed by product. NUKE, HIERO, & KATANA

    FORUM HELP

    The forum help page may answer a few of your questions about simple markup, images, etc.

    Posted by Community Webmaster at 10:23 AM on February 9, 2015 | Permalink | Discuss
  • (2015-02-06) MODCASTIGAN

    I'm back with news that you can use!

    MODCAST

    Artem's awesome Holiday Entry (that I skipped!)

    Design stuff:

    The Foundry at SolidWorks

    Texturing a Product Package (CPG!)

    Mike Campau interview at 3D Total!

    Games stuff!

    Snefer: SciFi corridor

    Puzzle Pets

    Prawn Jeremy

    Faster modeling in MODO!

    Film/TV/VFX Stuff

    MODO for Guardians of the Galaxy

    Foundy Session: MODO for SciFi


    And now for something completely different!

    JCVD Green Screen!

    Posted by BradPeebler at 11:31 AM on February 6, 2015 | Permalink | Discuss
  • (2015-01-15) TonyCAST Episodes ONE AND TWO!

    Two for the price of none!

    TONYCAST ep 1

    TonyCAST ep 2

    MODO with 3DS Max tutorials

    Tonys Quadcopter Platform!

    This was a blast for me. I hope it is good fun for you all as well!

    B

    Posted by BradPeebler at 1:08 PM on January 16, 2015 | Permalink | Discuss
  • My notes from day one at CES 2015

    by Brad Peebler

    Walking around the first day of CES yesterday (dragging my 5D along), I saw a photographer with a fantastic t-shirt:

    The front: “Just because you have a camera...

    The back: “Doesn't mean you should use it.”

    Kind of a bit like 3D printing, still one of the hottest topics at CES. Yet, as it enters 2015, it’s no longer about simply having a 3D printer. The 3D printer means little without the ecosystem that surrounds it. What are you printing? Why are you printing? How are you printing? What value does it bring? Some of you may know that in April 2014, we announced a partnership with MakerBot to start to think about these questions and more. The first fruits of that partnership came with the MakerBot Kit for MODO, which brings together two 3D environments (MODO 801 and Thingiverse) to make the experience easier, more collaborative and more efficient.

    While we introduced this, my walk around CES showed many examples of the thoughtful side of 3D printing. Beautiful cakes. Chocolate. Eco-printing that allows for the re-use of printing materials (brilliant, because let’s face it, we’re all making some dog waffles).







    Late in the day I had the opportunity to join some really interesting people on a panel here at CES, titled “Real-Time Prototyping and Transforming the Design Process with 3D Printing.” Lead by Jenny Lawton, the CEO of MakerBot, I had a great conversation with Natarajan (Venkat) Venkatakrishnan, director of GE FirstBuild; Leslie Perry, technology teacher at Whitby School, a pre-K through 8th grade International Baccalaureate and Montessori School; and Mo Irfan, director of Industrial Design, Hoover Floor Care.

    Mo talked about how Hoover uses 3D printing to allow users to make extra pieces for their machines. While he spoke, I could immediately visualize products I’ve purchased that came with extra bits that I didn't need. Have you ever done that walk around the house with a handful of parts that have no home? Guilt prevents me from throwing them away so they pile up in a box of weird bits. With the Hoover model, if someone needs the extra bits, they just print what they need. With one initiative, waste is reduced. Pretty cool, IMO. 



    Meanwhile, Natarajan talked about how with MakerBot and Thingiverse, he’s able to allow consumers to essentially hack GE designs (in this case, a fridge). The end result? Better, smarter designs that can immediately gather and incorporate consumer feedback. Will this result in an open source Internet of things? 
    What Leslie is doing with her students is mind-blowing. Her classroom of 3rd and 4th graders created “Whitby Harbor,” a seaside landscape that featured 3D printed structures such as a lighthouse, buildings, picnic tables, and boats. Jenny teaches via integrated thematic learning, a technique that I'm a big fan of. Whitney Harbor is a project to help teach the kids about economics, trade, math and other topics all based on their fictional harbor (like drainage). The 3D printing allows the kids to create their own props which helps visualize and PERSONALIZE the project. The class isn't specifically about 3D printing but the printing component will definitely help engage the kids and keep them interested in all subjects Leslie instructs in the "harbor.” Nice.

    We have a tendency to fetishize the new shiny, but the exciting thing about 3D printing isn't the 3D printing. 3D printing is just the means, it is not the ends in and of itself. As the 3D printing ecosystem matures, it has the potential to radically change the way we think about design and manufacturing. It can change the way we think about our own artistic expression. It can even change the way we teach and communicate. If we're clever it can also be beneficial for the environment. I'm a nerd so I'm excited about 3D printing but as an earthling I'm hopeful for what it means to our future. I hope Leslie's 3rd and 4th graders agree.

    Posted by BradPeebler at 1:19 PM on January 7, 2015 | Permalink | Discuss
 1  2  3  4  5   >>

Share this page on Social Networks

Share

Community Site Map

Blog Forums
Listen (podcast) Learn (training videos)
Authorized Training Centers
Share Assets
MODO Productivity