Wes Ball, director of the Maze Runner series and creator of the epic short film Ruin, joins Brad Peebler on this episode of MODCAST. Tune in for an hour of inside information about the making of the movies and catch some insights into the creative genius of Wes Ball.
For those of you who are interested in following Wes' footsteps, you too can use the same tools Wes has used over the course of his career and the tools used at WETA, the VFX company that provided the movie magic of The Scorch Trials. Check out the links below!
MODO: 3D modeling, animation and rendering
NUKE: The heart of nearly every major motion pitcure VFX pipeline
MARI: The unrivaled 3D paint system originally developed at WETA
And if you are really enthusiastic you can grab an "Indie" version of MODO over at the Steam store! MODO Indie
Here is the short film Ruin that helped launch Wes into the Hollywood spotlight.
And for some historical reference here is a screen capture of Wes doing a presentation at the LA MODO User Group back in 2012. Watch as Wes impresses a crowd of VFX veterans with his tips and tricks using MODO to create the post apocalyptic world of Ruin.
Wes Ball at LA MODO User Group: January 14th 2012
Enjoy a quick chat with Derek Cicero about how enterprise developments are building a better MODO and expanding opportunities for MODO power users.
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