Script

 

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4.57 (3 votes)

 

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weightByPieces

Assigns a single weight value to every piece of connected geometry depending on blend type value (default: random)

How To Use:
- select a weightmap
- make a selection (verts/edges/polygons)
- run script
- script will select all connected geometry to selection and will give every piece an uniform weight value depending on selected blendtype

@weightByPieces.py min -> every piece will get the minimum weightmap value found in that piece

@weightByPieces.py max -> every piece will get the maximum weightmap value found in that piece

@weightByPieces.py av -> every piece will get the average weightmap value found in that piece

@weightByPieces.py rand -> every piece will get a random weightmap value (default mode of the script)

Install Instructions:
run the script with appropriate attribute as specified above

 

Browse Files

Added: April 07, 2014
Categories: Modeling - Weight Maps
Tags: partspiecesrandomrandom weightvertex mapweightweight map
Language: Python
Compatible With: -Not Tested-
 

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