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Bezier Deformer applied to a Cloned Brick Wall.
Resolution of bricks can be adjusted by changing segments of Procedural Cube.
Relates to OlaHaldors' post here:
http://community.thefoundry.co.uk/discussion/topic.aspx?mode=Post&f=75&t=127156&p=1055322#1055322
Added: | November 11, 2016 |
Categories: | Exteriors |
Tags: | Bezier, Brick, Clone, Procedural, Wall |
Shader Tree Layers: | Material, Noise, Environment Material, Light Material, Occlusion, |
Shader Tree Effects: | Bump, Diffuse Color, Specular Amount |
Deformers: | General Influence |
Base Color: | ![]() |
Created In: | modo10 |
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