4.78 (3 votes)
Curve created with Garps' excellent Spiraloid Primative Tool.
Selected Verts converted to curve with Geometry-Polygon-Make.
Added 5 Bezier Nodes for deformation. Cord thickness can be adjusted
by selecting the curve mesh Properties-Curve & changing Curve Radius.
|Added:||February 17, 2016|
|Categories:||Learning - Deformers|
|Tags:||bezier, coil, cord, deformers, render curves|
|Shader Tree Layers:||Group, Material, Environment Material, Light Material|
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