4.75 (2 votes)
After particles have been sized by Particle Operator, you can use a Gradient in the Shader pass to control their color.
|Added:||January 01, 2015|
|Categories:||Learning - Replicators|
|Tags:||gradient, MPM, particle, replicator, size|
|Shader Tree Layers:||Group, Gradient, Material, Environment Material, Light Material|
|Shader Tree Effects:||Diffuse Color|
MODO is a registered trademark of The Foundry, in the USA and/or other countries.
All products or brand names mentioned are trademarks or registered trademarks of their respective holders.