4.71 (1 votes)
Ripple effect with transparency always facing the camera.
In the Sheder Tree/Ripple play with the Phase value or in the Animation time line adjust the duration to increase the speed.
|Added:||November 04, 2014|
|Tags:||beam, halo, lazer, ripples, signal, wifi|
|Shader Tree Layers:||Group, Constant, Image Map, Material, Ripples, Environment Material, Light Material|
|Shader Tree Effects:||Luminous Amount, Luminous Color, Stencil, Transparent Amount|
|Channel Modifiers:||Direction Constraint|
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