4.84 (6 votes)
A rig showing how to use a Direction constraint to drive deformations with an eye that has warping effects applied
|Added:||August 12, 2014|
|Categories:||Learning - Deformers|
|Tags:||Deformation, Eye, Look At, OOO, Rig, Transforms|
|Shader Tree Layers:||Material, Environment Material, Light Material|
|Channel Modifiers:||Direction Constraint|
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