4.53 (22 votes)
This is the Sherman I have been working on that's posted in the Wip forums.
I hope you all enjoy this . The model is completely rigged ,Uv mapped for use within Mari.
For the Mari textures and obj file. The Foundry has been kind enough to host these files for the community.
|Added:||December 16, 2013|
|Tags:||Mari, Modo, Sherman, Sherman M4A376W, Tank, ww2|
|Shader Tree Layers:||Image Map, Material, Environment Material, Light Material|
|Shader Tree Effects:||Layer Mask|
|Channel Modifiers:||Channel Relationship, Direction Constraint, Distance Constraint, Dynamic Parent, Intersect, Matrix Channel Effect, Matrix Compose, Revolve, Basic Math:Add, Basic Math:Average, Basic Math:Divide, Basic Math:Multiply, Basic Math:Subtract, Path Constraint:Path, Transform Constraint:Position, Transform Constraint:Rotation|
|Deformers:||General Influence, Weight Container|
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