4.82 (5 votes)
Quick scene showing how to use two sieve modifiers and two replicators to vary how much two different prototypes will occur.
|Added:||April 24, 2013|
|Categories:||Learning - Replicators|
|Tags:||modifier, modifiers, particles, replicators, Sieve|
|Shader Tree Layers:||Group, Material, Environment Material|
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