4.78 (3 votes)
A scene demonstrating the use of a PMod to make a replicator with a scale that gets larger as the points get higher (of course it could go the other way).
|Added:||April 03, 2013|
|Categories:||Learning - Replicators|
|Tags:||replicator pmod particle modifier scale|
|Shader Tree Layers:||Material, Environment Material, Light Material|
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