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CLOCK RIG

A basic clock rig that allows the replacement of all arms.

All controlled by the Z-Degree value of a locator. Each degree is converted into a second e.g rotating the locator 60° would become 60 seconds on the clock arm.

The clock is rigged for 1000th seconds, 100th seconds, seconds, minutes and hours.

View an example here >> http://tres-flash.com/clockrig.mov

 
Added: February 08, 2013
Categories: Learning - Rigging
Tags: basic math, clock rig, rotation effector
Shader Tree Layers: Material, Environment Material, Light Material
Channel Modifiers: Measure Angle, Measure Distance, Basic Math:Add, Basic Math:Divide, Basic Math:Multiply, Math:Absolute
Base Color:
color swatch
Created In: modo601
 

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