4.75 (2 votes)
This my test rig for squash & stretch handles. Primarily it is my experiments with creating stretchy limbs for my BlockHead rig. The rig assembly is built in and can be exported for other tests or use. Also, my 8-year old son shared his animation!
The weight container can be used to import your own meshes or other available meshes. In my video, the Old Man Head was animated!
|Added:||December 02, 2012|
|Categories:||Learning - Rigging|
|Tags:||fisheye animation & design, gcom 401, modo 601, rigging, sacramento city college|
|Shader Tree Layers:||Material, Environment Material|
|Channel Modifiers:||Direction Constraint, Matrix Blend, Matrix Compose, Measure Distance, Basic Math:Divide, Basic Math:Subtract, Transform Constraint:Position, Transform Constraint:Rotation, Math:Square Root|
|Deformers:||General Influence, Weight Container|
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