Scene

 

292.76 kB

4.37 (4 votes)

 

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CandleFlameProblem

A candle flame using a point light volumetrics inside a volume. The volume takes the place of a mesh shaped like a flame. Several channels are animated to vary the look of the flame over a short animation. The look could be improved with morph maps to change the shape of the flame.

 
Added: October 02, 2012
Categories: Learning - Volumes
Tags: candle, channel, flame, light, point, volume, volumetrics
Shader Tree Layers: Group, Material, Environment Material, Light Material
Base Color:
color swatch
Created In: modo601
 

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