4.75 (2 votes)
Control rotor rotation using a throttle, locator
world position converted by channel relationship,
fed into simple math, using frame number to drive it.
Start the animation playing, click the green dot
and adjust the throttle angle.
|Added:||September 30, 2012|
|Categories:||Learning - Rigging|
|Tags:||channel, frame, locator, math, relationship, rotation, rotor, throttle|
|Shader Tree Layers:||Material, Environment Material, Light Material|
|Channel Modifiers:||Channel Relationship, Matrix Compose, Matrix Vector, Revolve, Basic Math:Multiply, Geometry Constraint:Position, Time|
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