4.54 (3 votes)
Configurable condensation. I was thinking you
could replace the bottle in this scene with
something you needed condensation on.
Mesh swapping instructions in this thread :
Warning : You will experience lag when everything
|Added:||August 30, 2012|
|Categories:||Learning - Rendering|
|Tags:||blob volume, bump map, channel haul, control, locator, particle density, surface particle generator, transparent amount|
|Shader Tree Layers:||Group, Gradient, Image Map, Material, Environment Material,|
|Shader Tree Effects:||Bump, Transparent Amount, Transparent Color|
|Channel Modifiers:||Channel Relationship, Basic Math:Add, Basic Math:Divide, Basic Math:Multiply, Basic Math:Subtract, Logic:And|
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