Scene

 

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4.84 (6 votes)

 

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CameraObscura

This is a simple scene showing an example of a real world pin hole camera. The idea is very simple. The box is completely closed off except for a tiny hole (1mm). The hole lets the light from the surrounding environment in and projects it inverted on the back side of the box. The scene is setup in a way that is rigged to have that wall shown by the render camera but pointed to by the visible camera in the scene. Check the video for the breakdown.

 
Added: July 03, 2012
Categories: Learning - Rendering
Tags: 9b studios, camera, obscura, photography, pinhole, rendering, trick
Shader Tree Layers: Group, Material, Environment Material, Light Material
Channel Modifiers: Channel Relationship
Deformers: Morph Influence
Base Color:
color swatch
Created In: modo601
 

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9b Pinhole

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