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ButcherKnife made for the character I made for the MODO Halloween Contest 2015.
Was interrupted with several jobs and could not be a part of the Halloween Modo Fest. But I still plan to complete the entire project.
Butcher Knife was an experiment with Substance Painter and Modo. I probably will handle it slightly differently, but not sure if the added work will warrant a little rework.
Textures are made for PBR but the Material was done in 801 and probably need a little reworked for PBR Material in 901+ for better results.
|Added:||November 10, 2015|
|Shader Tree Layers:||Group, Gradient, Image Map, Material|
|Shader Tree Effects:||Bump, Diffuse Amount, Diffuse Color, Normal, Reflection Amount, Reflection Color, Roughness, Specular Amount, Specular Color|
|Gradient Input Parameters:||Incidence Angle|
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