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Klanderud_ButcherKnife

ButcherKnife made for the character I made for the MODO Halloween Contest 2015.

Was interrupted with several jobs and could not be a part of the Halloween Modo Fest. But I still plan to complete the entire project.

Butcher Knife was an experiment with Substance Painter and Modo. I probably will handle it slightly differently, but not sure if the added work will warrant a little rework.

Textures are made for PBR but the Material was done in 801 and probably need a little reworked for PBR Material in 901+ for better results.

 
Added: November 10, 2015
Categories: Miscellaneous
Tags: ButcherKnife
Shader Tree Layers: Group, Gradient, Image Map, Material
Shader Tree Effects: Bump, Diffuse Amount, Diffuse Color, Normal, Reflection Amount, Reflection Color, Roughness, Specular Amount, Specular Color
Gradient Input Parameters: Incidence Angle
Base Color:
color swatch
Created In: modo801
 

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