Mesh

 

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Rib_10_Klanderud

Rib 10 Klanderud
Used Pixar's 'Catmull-Clark' Subdivision
Use SubD of 6 for fine detail
All ribs are under 400 polygons each.

 
Added: October 06, 2013
Categories: Human
Tags: Klanderud, Rib, Rib Cage, Ribs, Skeleton, Thoracic Cage
Shader Tree Layers: Group, Material, Matcap Shader
Base Color:
color swatch
Created In: modo701
 

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