4.58 (1 votes)
Another spinoff from my Spaceship Asset Sharing Contest work-- not an entry, just a bit of one model that I thought might be useful on its own. Fits neatly into my My Nautilus Cockpit Mesh Asset.
Based on designs & meshes created in GroBoto with extensive modo modeling after import.
GroBoto creates meshes with higher density than typical subdivision meshes. This mesh has Catmull-Clark subdivision level set to 1 -- enough to deliver very high fidelity geometry.
Any non-commercial use is fine, as long as you credit me:
©2012 Darrel Anderson
Any commercial use requires permission, please contact me: firstname.lastname@example.org
|Added:||June 15, 2012|
|Categories:||Vehicles - Spacecraft|
|Tags:||boolean, groboto, NickelAge, spacecraft|
|Shader Tree Layers:||Group, Gradient, Image Map, Material|
|Shader Tree Effects:||Diffuse Color, Displacement|
|Gradient Input Parameters:||Incidence Angle|
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