4.31 (51 votes)
A layered fur grass meadow material. 3 grass layers of varied height, and one layer for random dots that look a bit like flowers.
-Adjust the hue and saturation of the top process layer to get different dryness affects for the grass.
-The "flower" group has a gradient called "FlowerColor." Change the values there, or even add more to vary the yellow flowers.
|Added:||October 29, 2009|
|Categories:||Fur - Grass|
|Tags:||field, fur, grass, ground, Meadow|
|Shader Tree Layers:||Group, Fur Material, Gradient, Image Map, Material, Noise, Process|
|Shader Tree Effects:||Bump, Diffuse Color, Stencil|
|Gradient Input Parameters:||Fur Parametric Length, Particle ID|
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