4.31 (12 votes)
This ball thumbnail doesn't do it justice, check the added image for a better idea of what it looks like.
You'll have to adapt the various parameters to your model, since it's all based on fur length.
Warning : adjust settings slowly, with the preview window on "hold", otherwise modo will be a naughty boy...
WARNING : the polygon tag of the "Fabric"group should be set to (all), it seems it's on (none)
|Added:||November 21, 2011|
|Categories:||Fabric - Cloth, Fur - Miscellaneous|
|Tags:||9bContest, felt, fur, pjs, santa|
|Shader Tree Layers:||Group, Fur Material, Gradient, Image Map, Material, Noise,|
|Shader Tree Effects:||Bump, Diffuse Amount, Diffuse Color, Group Mask, Specular Amount, Subsurface Amount, Transparent Amount|
|Gradient Input Parameters:||Fur Length|
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