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MultiplaneCamera

This camera rig simulates an animation stand used for compositing image/animation layers. It consists of 3 image plane objects parented to the camera and linked to the film size so that as they are moved along the Z axis, they size themselves to fill the screen. You can easily add more layers.

 
Added: May 02, 2010
Categories: Cameras
Tags: Animation stand, image plane, layers, light table, multi-plane
Shader Tree Layers: Group, Image Map
Shader Tree Effects: Luminous Color, Stencil
Channel Modifiers: Basic Math
Created In: modo401
 

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