4.28 (13 votes)
This camera rig simulates an animation stand used for compositing image/animation layers. It consists of 3 image plane objects parented to the camera and linked to the film size so that as they are moved along the Z axis, they size themselves to fill the screen. You can easily add more layers.
|Added:||May 02, 2010|
|Tags:||Animation stand, image plane, layers, light table, multi-plane|
|Shader Tree Layers:||Group, Image Map|
|Shader Tree Effects:||Luminous Color, Stencil|
|Channel Modifiers:||Basic Math|
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