4.11 (15 votes)
This preset converts a mirrored ball image into a spherical map a.k.a. long/lat map.
1. Crop the source image down to only the edges of the ball.
2. Import preset, drop image onto sphere.
3. Pick the 'MirroredBall' UV map.
4. Set the 'SphericalMapCamera' to render camera
|Added:||November 09, 2009|
|Tags:||angular, chrome sphere, hdr, lat, light probe, long, mapping, mirrored ball, spherical|
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